Simulator for the training of subway drivers
The main objective of this project is to offer metro operators a cost-effective, safe and secure solution that is more efficient than current training using virtual reality.
C ++, UE4, 3D, CAD
HTC Vive, HTC Vive Pro, Oculus Rift
For this particular project, the main idea was to offer an XR tool allowing not only visual immersion inside the cabin of the train, but also the tactile effect of touching actual physical elements during the simulation. The fairly old model of train, reproduced here, is very mechanical and gestural, and very few keys on the console are electronic. So, we built a scenario based on the importance of the user’s dexterity and timing. We also have the opportunity to integrate updates and to offer additional training such as security or structural changes in equipment, giving the simulation a long life expectancy and thus reinforcing its profitability and efficiency.
This app is a revolution in the training of metro drivers, a practice that had previously not changed or evolved in 40 years. Our clients today are welcoming an extremely cost-effective, efficient, reusable and much safer tool than real-world training.
Technologically speaking, in the development of this project we used tracking and Leap Motion technologies, which allow the user to use their hands in virtual reality without the need for additional joysticks.
Vive Tracker embeds real-world objects into a virtual environment without any additional wire. It just needs to be appended onto a real object that needs to be tracked. Using a number of trackers will allow you to add real-life objects to VR.